WorksInfo

I design products that live at the edge of spatial, physical, and digital.

Design Lead with 8+ years shaping products across VR/AR platforms, hardware systems, and brand experiences for clients like Toyota, Tom Ford, and AT&T. I bridge the gap between creative vision and technical execution — from pixel to prototype to production.

Product & UX
End-to-end product design
UX strategy, user research, systems design, usability testing, A/B testing, design sprints, and accessibility — from discovery through delivery at scale.
Spatial & Immersive
VR, AR, and hardware integration
Apple Vision Pro, WebAR campaigns, 3D product configurators, and hardware-software interfaces for IoT display systems and spatial content platforms.
Creative & Motion
Brand, motion, and creative direction
Brand identity systems, motion design, launch campaigns, and creative direction for Fortune 500 immersive experiences featured in Vogue, WWD, and MarTech.
Design
Figma Adobe Photoshop Illustrator After Effects Blender CapCut ComfyUI
Design Thinking
UX Strategy User Research Design Thinking Systems Design Prototyping Usability Testing A/B Testing Design Sprints Accessibility
Code & AI
Claude Code Gemini CLI HTML CSS JavaScript Python Unity
AI & Emerging
AI-Assisted Design Workflow Spatial Computing (VR/AR) Apple Vision Pro Development

Experience

Technology — 3D/MR Software
iStaging Corp.
Taipei, Taiwan
2024 – Present
Design Lead
2025 – Present

Leading product design strategy across a spatial computing ecosystem serving 50,000+ enterprise users. Directing the full product design lifecycle for VR/AR platforms, Apple Vision Pro applications, 3D/MR capture tools, and hardware-integrated IoT display systems. Overseeing cross-functional initiatives spanning web, mobile, and spatial interfaces while establishing scalable design systems and shipping 10+ major product releases.

Senior UX/UI Designer
2024 – 2025

Owned end-to-end product design for the VR Maker platform and CURATOR hardware product line. Led UX research initiatives, redesigned core user flows, and built the component library foundations that accelerated engineering handoff across the organization.

Advertising — Design Agency
Bajibot Inc.
New York, NY
2021 – 2024
Digital Experience Producer

Directed creative strategy for immersive brand experiences serving Fortune 500 clients including Toyota, Tom Ford, AT&T, and McDonald's. Led multi-disciplinary teams through full production cycles — from concept development through WebAR, NFT, and spatial experience delivery. Work featured in Vogue, WWD, and MarTech.

Education — Information Technology
Parsons School of Design
New York, NY
2020 – 2021
Digital Media Producer

Produced digital media content and managed multimedia infrastructure for the Information Technology department. Led the transition to remote-first production workflows during COVID-19, building interactive course platforms and virtual exhibition systems that maintained engagement across distributed academic programs.

Entertainment — Film Festival
ICFF
Toronto, ON
2018 – 2019
Multimedia Designer

Designed multimedia assets across print, digital, and motion for two consecutive festival cycles. Managed the full creative pipeline from promotional campaigns and event branding to on-site visual systems, reaching 36,000+ attendees across film screenings and gala events.

Academic Background

Parsons School of Design
Master of Fine Arts
Parsons School of Design
Design and Technology
New York, NY — Class of 2021
Focus & Specialties
  • Machine Learning & AI-Driven Speculative Design
  • Immersive Media (VR / AR / MR)
  • Data Visualization & Generative Art
  • Physical Computing & Tangible Interfaces
  • Rapid Prototyping (3D Printing, Laser Cutting)
  • Human–Computer Interaction Research
University of Toronto
Bachelor of Arts
University of Toronto
New Media Studies & Fine Art Studio
Toronto, ON — Class of 2018
Focus & Specialties
  • Multimedia Production & Post-Production
  • Web Design & Front-End Development
  • Graphic Design & Visual Identity
  • Motion Design & Video Editing
  • Print & Editorial Design
  • Digital–Analogue Media Integration
Full Picture

Eight years of work,
distilled into one document.

Every project, every role, every decision that shaped who I am as a designer — ready to open.

Download Resume