Design Lead with 8+ years shaping products across VR/AR platforms, hardware systems, and brand experiences for clients like Toyota, Tom Ford, and AT&T. I bridge the gap between creative vision and technical execution — from pixel to prototype to production.
Leading product design strategy across a spatial computing ecosystem serving 50,000+ enterprise users. Directing the full product design lifecycle for VR/AR platforms, Apple Vision Pro applications, 3D/MR capture tools, and hardware-integrated IoT display systems. Overseeing cross-functional initiatives spanning web, mobile, and spatial interfaces while establishing scalable design systems and shipping 10+ major product releases.
Owned end-to-end product design for the VR Maker platform and CURATOR hardware product line. Led UX research initiatives, redesigned core user flows, and built the component library foundations that accelerated engineering handoff across the organization.
Directed creative strategy for immersive brand experiences serving Fortune 500 clients including Toyota, Tom Ford, AT&T, and McDonald's. Led multi-disciplinary teams through full production cycles — from concept development through WebAR, NFT, and spatial experience delivery. Work featured in Vogue, WWD, and MarTech.
Produced digital media content and managed multimedia infrastructure for the Information Technology department. Led the transition to remote-first production workflows during COVID-19, building interactive course platforms and virtual exhibition systems that maintained engagement across distributed academic programs.
Designed multimedia assets across print, digital, and motion for two consecutive festival cycles. Managed the full creative pipeline from promotional campaigns and event branding to on-site visual systems, reaching 36,000+ attendees across film screenings and gala events.
Every project, every role, every decision that shaped who I am as a designer — ready to open.
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